#pragma once

#include <stdio.h>
#include <string.h>
#define ROW 20
#define COL 20
#define PLAYER1 1
#define PLAYER2 2
#define NEXT 0
#define PLAYER1_WIN 1
#define PLAYER2_WIN 2
#define DREW 3

enum dir
{
  LEFT,
  RIGHT,
  DOWN,
  UP,
  LEFT_DOWN,
  RIGHT_UP,
  LEFT_UP,
  RIGHT_DOWN
};


void menu();
void game();
